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The entire city of San Francisco as a video game

ID
17442
Status
summarized
Published
25 Aug 2026, 1:05 AM
Fetched
26 Aug 2026, 5:01 AM
Provider
Hacker News
Category
dev-community
Original URL
https://sf.thijs.gg/
Source URL
https://hnrss.org/best

Summary

Score
5.5
Created
26 Aug 2026, 5:05 AM
Tags
Audience
developersvibe_coders

What happened

A web-based interactive demo renders the entire city of San Francisco as a playable 3D environment at sf.thijs.gg, using what appears to be Apple Maps city data. Users can walk, drive, fly with a glider, and teleport around a textured 3D reproduction of SF streets with WASD/mouse controls, tile streaming, and neighborhood-level detail loading.

Why it matters

Demonstrates that real-world city-scale 3D data from major platform providers (here, Apple's city models) can be streamed and rendered in a browser with game-engine-style controls. Builders exploring geospatial apps, digital twins, or location-based experiences should evaluate whether Apple Maps' detailed city data is accessible for their own projects, and how tile-streaming approaches handle city-scale rendering performance.

Discussion angle

What does this imply about the accessibility of Apple's 3D city data for indie builders, and how does the tile-streaming approach compare to Google Maps' 3D tiles or OpenStreetMap-based rendering for Malaysian city use cases?

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