Researcher ports Doom to $8,000 Hasselblad X2D
- ID
- 32836
- Status
- summarized
- Published
- 07 Oct 2026, 11:00 PM
- Fetched
- 08 Oct 2026, 12:50 AM
- Provider
- Tom's Hardware
- Category
- technology
- Original URL
- https://www.tomshardware.com/video-games/retro-gaming/researcher-ports-doom-to-usd8-000-hasselblad-x2d-100-mp-medium-format-camera-uses-touchscreen-for-directional-control-shutter-button-to-fire-weapon
- Source URL
- https://www.tomshardware.com/feeds/all
Summary
- Score
- 3.0
- Created
- 08 Oct 2026, 12:52 AM
- Tags
- Audience
- developersvibe_coders
What happened
A researcher has ported Doom to the Hasselblad X2D, a 100-megapixel medium-format camera priced around $8,000, using the camera's touchscreen for directional control and its shutter button to fire the weapon. The Tom's Hardware item is a headline and subscription boilerplate only — the extracted text contains no details on how the port was built, what language or toolchain was used, whether the camera was rooted or whether a repo exists. Beyond the price, the sensor resolution, and the two mapped inputs, nothing in the source supports further claims.
Why it matters
There is no decision here for a working builder: nothing to upgrade, patch, or adopt, and no Malaysian or SEA angle — this is a novelty hardware-hacking demo. The one transferable signal is that a modern medium-format camera's touchscreen and shutter are addressable enough to drive a game loop, which is mildly interesting if you do embedded or device-firmware work, but the excerpt gives no technical detail to act on. Read it as entertainment, not a change to your stack.
Discussion angle
The only real engineering question the headline raises is input mapping — how do you turn a camera touchscreen and shutter into a d-pad and fire button, and what latency does that add? Worth 60 seconds as a 'weirdest device you've shipped code onto' icebreaker, not a segment.