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fheroes2: A recreation of Heroes of Might and Magic II game engine

ID
39372
Status
summarized
Published
25 Oct 2026, 7:09 PM
Fetched
26 Oct 2026, 6:11 AM
Provider
Hacker News
Category
dev-community
Original URL
https://github.com/ihhub/fheroes2
Source URL
https://hnrss.org/best

Summary

Score
4.0
Created
26 Oct 2026, 6:11 AM
Tags
Audience
developersvibe_coders

What happened

fheroes2 is a from-scratch, GPL-2.0 C++ reimplementation of the Heroes of Might and Magic II engine, sitting at roughly 3.6k stars, 514 forks and 6,014 commits, with build targets for Android, iOS, PS Vita, Switch and the web via Emscripten (Makefile.emscripten, Makefile.switch, Makefile.vita). It claims gameplay and UI improvements over the original plus a better AI, but still requires the original game assets — buy from GOG or Ubisoft, or use the free demo. The Hacker News thread drew 193 points and 67 comments.

Why it matters

There is no AI/ML or Malaysian angle here — it is a hobbyist game-engine project. The transferable value for builders is the packaging: one CMake-based codebase shipping to desktop, mobile, Vita, Switch and browser is a concrete reference if you ever need to keep a C++ project building across many targets. If you do not write C++ or ship games, nothing in this changes your stack or decisions.

Discussion angle

Worth a short look at how a 6,000-commit, 514-fork project keeps five-plus platform builds alive — and whether anyone in the group has a multi-target build setup that is quietly rotting.

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