Competitive self-play
- ID
- 961
- Status
- new
- Published
- 11 Oct 2017, 3:00 PM
- Fetched
- 27 Jun 2026, 7:47 PM
- Provider
- OpenAI News
- Category
- ai-labs
- Original URL
- https://openai.com/index/competitive-self-play
- Source URL
- https://openai.com/news/rss.xml
Excerpt
We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an AI to improve. Taken alongside our Dota 2 self-play results, we have increasing confidence that self-play will be a core part of powerful AI systems in the future.
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