Items
Browse the latest source items collected for AI Weekly Malaysia. Open any item to see the original source, context, and related AI-generated summary when available.
Showing 6876-6900 of 6988 results
| Date | Provider | Category | Status | Item |
|---|---|---|---|---|
| 10 Sep 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Scholars 2018: Final projects Our first cohort of OpenAI Scholars has now completed the program. |
| 23 Aug 2018, 3:00 PM | OpenAI News | ai-labs | new item | The International 2018: Results OpenAI Five lost two games against top Dota 2 players at The International in Vancouver this week, maintaining a good chance of winning for the first 20–35 minutes of both games. |
| 13 Aug 2018, 3:00 PM | OpenAI News | ai-labs | new item | Large-scale study of curiosity-driven learning |
| 06 Aug 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Five Benchmark: Results Yesterday, OpenAI Five won a best-of-three against a team of 99.95th percentile Dota players: Blitz, Cap, Fogged, Merlini, and MoonMeander—four of whom have played Dota professionally—in front of a live audience and 100,000 concurrent livestream viewers. |
| 30 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | Learning dexterity We’ve trained a human-like robot hand to manipulate physical objects with unprecedented dexterity. |
| 26 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | Variational option discovery algorithms |
| 25 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Scholars 2018: Meet our Scholars Our first class of OpenAI Scholars is underway, and you can now follow along as this group of experienced software developers becomes machine learning practitioners. |
| 18 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Five Benchmark The OpenAI Five Benchmark match is now over! |
| 09 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | Glow: Better reversible generative models We introduce Glow, a reversible generative model which uses invertible 1x1 convolutions. It extends previous work on reversible generative models and simplifies the architecture. Our model can generate realistic high resolution images, supports efficient sampling, and discovers features that can be used to manipulate attributes of data. We’re releasing code for the model and an online visualization tool so people can explore and build on these results. |
| 04 Jul 2018, 3:00 PM | OpenAI News | ai-labs | new item | Learning Montezuma’s Revenge from a single demonstration We’ve trained an agent to achieve a high score of 74,500 on Montezuma’s Revenge from a single human demonstration, better than any previously published result. Our algorithm is simple: the agent plays a sequence of games starting from carefully chosen states from the demonstration, and learns from them by optimizing the game score using PPO, the same reinforcement learning algorithm that underpins OpenAI Five. |
| 25 Jun 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Five Our team of five neural networks, OpenAI Five, has started to defeat amateur human teams at Dota 2. |
| 22 Jun 2018, 3:00 PM | OpenAI News | ai-labs | new item | Retro Contest: Results The first run of our Retro Contest—exploring the development of algorithms that can generalize from previous experience—is now complete. |
| 17 Jun 2018, 3:00 PM | OpenAI News | ai-labs | new item | Learning policy representations in multiagent systems |
| 11 Jun 2018, 3:00 PM | OpenAI News | ai-labs | new item | Improving language understanding with unsupervised learning We’ve obtained state-of-the-art results on a suite of diverse language tasks with a scalable, task-agnostic system, which we’re also releasing. Our approach is a combination of two existing ideas: transformers and unsupervised pre-training. These results provide a convincing example that pairing supervised learning methods with unsupervised pre-training works very well; this is an idea that many have explored in the past, and we hope our result motivates further research into applying this idea on larger and more diverse datasets. |
| 02 Jun 2018, 3:00 PM | OpenAI News | ai-labs | new item | GamePad: A learning environment for theorem proving |
| 30 May 2018, 3:00 PM | OpenAI News | ai-labs | new item | OpenAI Fellows Fall 2018 We’re now accepting applications for the next cohort of OpenAI Fellows, a program which offers a compensated 6-month apprenticeship in AI research at OpenAI. |
| 25 May 2018, 3:00 PM | OpenAI News | ai-labs | new item | Gym Retro We’re releasing the full version of Gym Retro, a platform for reinforcement learning research on games. This brings our publicly-released game count from around 70 Atari games and 30 Sega games to over 1,000 games across a variety of backing emulators. We’re also releasing the tool we use to add new games to the platform. |
| 16 May 2018, 3:00 PM | OpenAI News | ai-labs | new item | AI and compute We’re releasing an analysis showing that since 2012, the amount of compute used in the largest AI training runs has been increasing exponentially with a 3.4-month doubling time (by comparison, Moore’s Law had a 2-year doubling period)[^footnote-correction]. Since 2012, this metric has grown by more than 300,000x (a 2-year doubling period would yield only a 7x increase). Improvements in compute have been a key component of AI progress, so as long as this trend continues, it’s worth preparing for the implications of systems far outside today’s capabilities. |
| 03 May 2018, 3:00 PM | OpenAI News | ai-labs | new item | AI safety via debate We’re proposing an AI safety technique which trains agents to debate topics with one another, using a human to judge who wins. |
| 18 Apr 2018, 3:00 PM | OpenAI News | ai-labs | new item | Evolved Policy Gradients We’re releasing an experimental metalearning approach called Evolved Policy Gradients, a method that evolves the loss function of learning agents, which can enable fast training on novel tasks. Agents trained with EPG can succeed at basic tasks at test time that were outside their training regime, like learning to navigate to an object on a different side of the room from where it was placed during training. |
| 10 Apr 2018, 3:00 PM | OpenAI News | ai-labs | new item | Gotta Learn Fast: A new benchmark for generalization in RL |
| 05 Apr 2018, 3:00 PM | OpenAI News | ai-labs | new item | Retro Contest We’re launching a transfer learning contest that measures a reinforcement learning algorithm’s ability to generalize from previous experience. |
| 20 Mar 2018, 3:00 PM | OpenAI News | ai-labs | new item | Variance reduction for policy gradient with action-dependent factorized baselines |
| 15 Mar 2018, 3:00 PM | OpenAI News | ai-labs | new item | Report from the OpenAI hackathon On March 3rd, we hosted our first hackathon with 100 members of the artificial intelligence community. |
| 15 Mar 2018, 3:00 PM | OpenAI News | ai-labs | new item | Improving GANs using optimal transport |